Wall |
|
---|---|
Chunk Area |
1x1 |
Required Technology: |
Castles |
Build Cost |
1000 |
Coin Upkeep Per Day |
100 |
Hammer Cost |
200 |
Score Points |
50 |
Hit Points |
1,250 |
Limit per Town |
Unlimited |
Walls are an important defensive structure for towns that allow your town to secure areas. Unlike normal walls you could build out of blocks of your own, this structure prevents enemies to pass under it, over it and it also blocks any arrows shot by Ender Bows, forcing enemy players to destroy the wall.
This makes walls incredibly useful in helping secure areas and preventing subterranean assaults. Walls have hit points and can be destroyed, they can also be built next to towers, making them very formidable.
This structure is very useful to build this structure for War-Time since it can delay your enemies from entering your structures during War-Time.
A wall "segment" takes one chunk, so be careful when building it and plan your other structures accordingly.
When you place a wall using the /build Wall, no matter the length of the wall section, it will be considered a single wall for war purposes. You can build wall angle and wall gate too.
During the creation of the wall you will also be given an option to give it a name, This will allow you to more easily distinguish your walls during War
Each wall segment currently costs 1000 coins and have 100 upkeep per day.